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School of Media & Design

Bachelor of Applied Arts in 3D Animation

Qualification / Course Information

Minimum Duration:

3 Years

Minimum Credits:

375

NQF Level:

7

SAQA:

117884

MODE:

Contact Learning

CAMPUS:

Bellville (Cape Town)

LANGUAGE:

English

QUALIFICATION OVERVIEW

This STADIO Bachelor of Applied Arts in 3D Animation provides an appropriate balance of academic rigour and practical skills with a strong focus on technology and creativity, and facilitates creative research and development, and encourages students to define, refine and enhance their creative and technological skills and abilities.


The qualification promotes the objectives of the HEQF by producing a well-rounded graduate with a vocational and career-orientated qualification at NQF level 7 at the exit point.


This programme is industry focused and covers the entire process of Animation filmmaking, through theoretical and practical components, to ensure graduates are highly competitive in the film and media industry in South Africa.

 

What is Contact Learning?

Entry Requirements

THE ADMISSION CRITERIA FOR THE BACHELOR OF ARTS IN APPLIED ARTS IN 3D ANIMATION ARE:

  • a Senior Certificate (SC) with degree endorsement; OR

  • a National Senior Certificate (NSC) with a minimum of 50% in four 20-credit subjects and a minimum of 30% in English Home Language or First Additional Language; OR

  • a National Senior Certificate – Vocational Level 4 (NC(V)) with a minimum of 60% in three fundamental subjects including English; and minimum 70% in four vocational subjects; OR

  • the STADIO Diploma in 3D Animation (NQF 6).

 

In addition, applicants are required to submit a portfolio of evidence.

Portfolio Requirements - Bachelor of Applied Arts in 3D Animation

 

OTHER ACCESS PATHWAYS:

  • A cognate Higher Certificate on NQF 5 OR Advanced Certificate on NQF 6 or Diploma on NQF 6.

 

To find out more about alternate access routes at STADIO, please click HERE

QUALIFICATION OUTCOMES

  1.  Demonstrate integrated knowledge of the key areas and practices of 3D animation, including an understanding of and Demonstrate the ability to apply and evaluate the key terms, concepts, facts, principles, rules and theories, and how it relates to other disciplines such as business marketing.
  2. Demonstrate an understanding of knowledge as contested, and the ability to evaluate types of knowledge, principles and concepts common to the study of 3D animation.

  3. Demonstrate an understanding of a range of methods of enquiry in a field, discipline or practice, and their suitability to specific investigations; and the ability to select and apply a range of methods to resolve problems or introduce change within the field of 3D animation.

  4. Ability to identify, analyse, evaluate, critically reflect on and address complex problems, applying evidence-based solutions and theory-driven arguments in 3D animation.

  5. Ability to take decisions and act ethically and professionally, and the ability to justify those decisions and actions drawing on appropriate ethical values and approaches within a 3D animation environment.

  6. Ability to develop appropriate processes of information gathering for a given context or use; and the ability to independently validate the sources of information and evaluate and manage the information.

  7. Ability to develop and communicate ideas and opinions in well-formed arguments, using appropriate terminology in 3D animation and related fields.

  8. Ability to manage processes in unfamiliar and variable contexts, recognising that problem solving is context and system bound, and does not occur in isolation.

QUALIFICATION CURRICULUM

1st YEAR MODULES

  • 3D Animation 1

  • 3D Computer Graphics 1

  • Contextual Info Design 1

  • Creative Thinking

  • Drawing and Design in Context

  • End User Computing

  • Foundations of Drawing 

  • Philosophy and History of Animation 

  • Presentation Skills 

2nd YEAR MODULES

  • 3D Animation 2

  • 3D Computer Graphics 2

  • Contextual Info Design 2 

  • Drawing for Animation 

  • Introduction to Digital Marketing

  • Introduction to Marketing 

3rd YEAR MODULES

  • 3D Animation 3 

  • 3D Computer Graphics 3

  • Contextual Info Design 3 

  • Introduction to Research 

  • Script Writing for Animation

  • Work-integrated Learning 

CAREER OPPORTUNITIES

Below are some key career opportunities that you may consider once you have completed this qualification:

 

  • Cartoonist

  • 3D Designer

  • 3D Modeller

  • Concept Artist

  • 3D Texture Artist

  • Forensic Animator

  • Animation Film Director

  • Visual Development Artist

  • Animated Character Supervisor

  • Post Production Artist & Supervisor

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